Office Broomer's full dome projection during daytime. We projected in our 30 meter dome with a massive 180.000 ansi lumen projection system. No blackout screen was used. On top of that 8 layers of alpha projecting angels. These angels were triggered by visitors during the entrance of a event.
Click here to see Office Broomers HD Dome.
Added by Barney Broomer on July 22, 2009 at 8:30am —
My inbox has been ringing off the hook for months with DF09 inquiries. Thank you and please accept my apologies for being unresponsive. It’s been a very very busy and interesting year here at the ARTS Lab.
So here’s where we are:
We’ve been scheming and dreaming about DomeFest 2009 and have a lot of special programs planned. And we’ve been working to find the right time to gather ( and lots of partners to arrange).
We’ve finally landed upon… Continue
Added by d on June 19, 2009 at 12:29pm —
It must be getting near to submission time for DomeFest2009 -no?
Hoping to hear some news re the festival, in time for the slicing 'n dicing and related final prep of a fulldome piece.
Thanks in advance to anyone with useful info.
Added by Theo. A. Artz on June 9, 2009 at 2:47pm —
The Society for Arts and Technology research group, SAT[Metalab] in Montreal has worked with the Blender open source community to support the introduction of a fisheye dome camera
for virtual walktroughs and immersive 3d film. Hope to see a lot more open tools soon. Anyone knows about an open source multi projection blending system for domes?
Added by René Barsalo on May 21, 2009 at 7:53am —
"To that point, Microsoft has developed a projection system that lets people manipulate large video images with their hands. Using this technology, Microsoft’s researchers projected an image of the known universe onto a homemade cardboard dome and then… Continue
Added by david mcconville on March 2, 2009 at 8:42am —
Interesting article on pixels from John Galt, Panavision Senior Vice President of Advanced Digital Imaging over on CreativeCOW:
My tangential thoughts...
This article ties in with some of my thoughts on the resolution race we are seeing in Fulldome display's at the moment. Not all… Continue
Added by Paul Mowbray on February 5, 2009 at 1:30pm —
I posted this on Ryan's Yahoo Fulldome List and copy the invitation below: We'd relish all the input we can gather on creating a DomeFest five-year retrospective.
We're working on a new program, "DomeFest: A Five-Year Retrospective"
and would greatly value your support.
DomeFest 2004-2008 has been a great run because of your contributions
and participation,so now we're looking for your opinions to produce… Continue
Added by d on December 19, 2008 at 5:00pm —
At ARTS Lab, I'm always blathering on about fulldome as not only an important medium* outright, but also as a launch-point for learning to design for all the crazy places and ways we're splaying pixels beyond the 4:3 and 16:9 frames and personal-to-multiplex display scales. On that point, check out this Times Square monstrosity:…
Added by d on November 21, 2008 at 1:00pm —
“There’s nothing like it in the world,” says host JoAnn Kuchera-Morin, the brain-parent of this enormous round room, this gateway to immersive media experiential bliss. She’s not exactly right — there have been large immersive theaters since the early 1990s — but the Allosphere is both more immersive and less subjective, according to its proponents, as you will soon see.…
Added by david mcconville on November 6, 2008 at 10:12am —
A personal immersive, multimedia bubble is promised in the Immersive Cocoon
, which allows you to walk inside and have a personal virtual reality experience. Not only does it have a sleek, Kubrickian design on the outside:
but the user interaction is futuristic as well. The tracking systems follow hand and arm gestures, and body movements, so that the user… Continue
Added by Ka Chun Yu on September 12, 2008 at 7:30pm —
A team from the University of Illinois at Urbana-Champaign has developed and built a flexible pixel imaging array
. Instead of a planar, rigid array, like the CMOS and CCD detectors that are now common in digital cameras, their sensor can be curved. Their goal is to build a camera that is similar to the human eye, where as you'll recall, the imaging is done on the retina on the curved hemispherical inside of… Continue
Added by Ka Chun Yu on August 8, 2008 at 5:19pm —
Engineers John Rogers of the University of Illinois at Urbana-Champaign and Yonggang Huang of Northwestern University, Chicago have created an electronic eye-shaped camera that uses a new class of electronics technology that can conform to almost any shape of a human eye. The new retina-like camera sensor uses flexible photosensitive pixels.
Added by david mcconville on August 8, 2008 at 3:18pm —
Microsoft has a follow-up to their Surface table, and CNET has a couple of articles about the Sphere
. I'm not sure how useful this will be. We already have considerable experience with Science on a Sphere
. Even with four projectors and a 2 meter diameter sphere, there are clear limitations to how much detail you can see on a SoS. And although it's great for global… Continue
Added by Ka Chun Yu on August 1, 2008 at 8:22pm —
The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago has been awarded a major grant by the National Science Foundation to build their OmegaTable.
This is a next generation version of their LambdaTable
, which itself was an impressive 24 million pixel tiled display consisting of six LCD screens in a… Continue
Added by Ka Chun Yu on July 30, 2008 at 11:55pm —
...or at least this Swede.
I start by posting my video from IPS on my member page.
How's that for a charge of multimedial enjoyment!
Added by Jan Warnstam on July 28, 2008 at 8:30am —
, a professor in the Department of Telecommunications at Indiana University, has long been doing research to understand how people view and react to video stimuli. For instance in 1996, she, John Newhagen, and Byron Reeves wrote a paper
showing that not only does negative content in news stories… Continue
Added by Ka Chun Yu on July 27, 2008 at 2:30am —
Here's a patent
for a new 3D volumetric display. What's cool about it is that it is not the volumetric display (which is not radically novel), but the haptic user interface allowing real-time hands-on manipulation of the virtual data.… Continue
Added by Ka Chun Yu on July 24, 2008 at 11:04pm —
given the intolerably busy schedules of everyone involved in fulldome-related obsessions, we're trying out this social network designed by none other than marc andreessen of mosaic and network fame. give it a go and let us know what you think...
Added by david mcconville on July 24, 2008 at 12:14pm —